Search found 354 matches

by Tichinde
Tue Aug 28, 2018 9:09 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Roll(3d12)+0:
3,9,5,+0
Total:17
by Tichinde
Tue Aug 28, 2018 9:05 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

11 (are we sure these DnD dice arn't broken :D)
by Tichinde
Tue Aug 28, 2018 9:04 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

I know, they all look the same don't they...

Yeah he is
by Tichinde
Tue Aug 28, 2018 9:03 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Sorry, when you said the lower one was left :)

Ok, lets love Plod to him, and stab the weasely git
by Tichinde
Tue Aug 28, 2018 8:57 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Plod first since he's in place.
Rolls a 1
by Tichinde
Tue Aug 28, 2018 8:21 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Maturin wrote:
Tue Aug 28, 2018 8:19 pm
Also, Tichinde could you reduce your number of parchment components by 1 if you haven't already done so? Cheers.
Done, daggers too.
by Tichinde
Tue Aug 28, 2018 7:53 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Cool, do Plod first, then moves?
6 for Plod to hit.

Chitters can run towards the north most enemy, ending next to him if he can.
by Tichinde
Tue Aug 28, 2018 7:49 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Done
Roll(3d12)+0:
5,10,1,+0
Total:16
by Tichinde
Tue Aug 28, 2018 7:48 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

16

Roll(3d12)+0:
5,10,1,+0
Total:16
by Tichinde
Tue Aug 28, 2018 7:42 pm
Forum: General & Real World
Topic: Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Replies: 1175
Views: 391706

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Bottom one first. We'll call him Whiskers
Turns round, stabs his buddy.

One by the captain, we'll cal him Chitters
Turns round, stabs his chief matey

Plod, the top one, can stab the one to his left.