Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Roll(3d12)+0:
4,6,1,+0
Total:11
4,6,1,+0
Total:11
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
It does, how do I target you?
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Bellis scores 1 damage, taking the Skeleton down to 2 wounds.
The Skeleton moves towards Angron and attacks with his scythe! He rolls a 4 and misses.
Dragomir moves his 6 spaces.
The Undead Champion moves to attack Legs, rolling a 7, which is a hit! He rolls 4 damage dice:
Roll(4d12)+0:
7,12,4,7,+0
Total:30
Legs O'Glass is Knocked Out and falls to the ground, his weapon skill now reduced to 1.
Would you like to use a fate point to reverse this?
(EDIT: The rerolled 12 was a miss by the way)
Last edited by Maturin on Fri Aug 31, 2018 7:31 pm, edited 1 time in total.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Yes. Yes I would. -_-
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
I thought Angron was going to cast that toughen spell on us ¬_¬
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Is anything still within my range?
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
You wanted fire. One spell per turn
Get into this skeleton Bellis. Make it count I need to move to save Legs
Get into this skeleton Bellis. Make it count I need to move to save Legs
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Legs O'Glass calls on the gods to save him, leaving him with 1 fate point remaining...
Your move! (At least you know there are no fate dungeon counters left for me to use...)
Spoiler
Your move! (At least you know there are no fate dungeon counters left for me to use...)
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
MAGIC HALBERD TIME
11!
11!
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Ahh, you can't get to my Skele. Go save legs, then he can move and save me!
Edit: or yeah. You do you
Edit: or yeah. You do you
Last edited by Tichinde on Fri Aug 31, 2018 7:36 pm, edited 1 time in total.
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
A critical hit! Please roll another D12 for a free attack.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Yeah, sorry chaps, but I don't think I can shoot anything else to help you. I don't much fancy the look of that Mummy shambling towards me either, so I will promptly shoot it with another arrow.
Surely if I move into the room now then I will be in the Mummy's death zone, so I wouldn't be able to pass and get close to Legs?
Surely if I move into the room now then I will be in the Mummy's death zone, so I wouldn't be able to pass and get close to Legs?