Advanced Hero Quest: Quest I: The Halfling Cook - Completed

Exciting adventures IRL.
User avatar
Sly Boots
Bar Staff
Posts: 7670
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Sly Boots » Fri Aug 17, 2018 8:45 pm

Happy to take your advice, guys :)

I'm up for heading over to the new door though.

User avatar
Maturin
Posts: 1597
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Maturin » Fri Aug 17, 2018 8:47 pm

Yeah, we might as well go and investigate. Hopefully nothing bad will happen to me this time...

User avatar
Stormbringer
Rad Dad
Posts: 3244
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Stormbringer » Fri Aug 17, 2018 8:49 pm

Maturin wrote:
Fri Aug 17, 2018 8:42 pm
Therre's only a slim chance of finding better gear in empty rooms, it'll either be coins or nothing. Plus there's a chance of something bad happening.

I wonder if we need to bother with coins, since they're only useful between quests for buying new gear - and I'm not sure yet whether we're going to be doing all that stuff.

I'd recommend sticking to looting dead monsters and treasure chests.
Stop ruining the roleplaying with your percentages and probabilities! You always want to search for hidden treasures. Always. ¬_¬
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Mantis
Landlord
Posts: 3927
Joined: Wed Aug 08, 2018 5:39 pm
Location: The Grid

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Mantis » Fri Aug 17, 2018 8:50 pm

I agree with the team, let's check out the door at the end of the room. Terence can go first this time seeing as he seems to be the lucky one in the group.

Then Gibnar, Paulox and myself.

User avatar
Stormbringer
Rad Dad
Posts: 3244
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Stormbringer » Fri Aug 17, 2018 8:52 pm

Each state your positions and I'll get it drawn up on the map.
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Maturin
Posts: 1597
Joined: Fri Aug 10, 2018 8:48 am

Post by Maturin » Fri Aug 17, 2018 8:54 pm

Stormbringer wrote:
Fri Aug 17, 2018 8:49 pm
Maturin wrote:
Fri Aug 17, 2018 8:42 pm
Therre's only a slim chance of finding better gear in empty rooms, it'll either be coins or nothing. Plus there's a chance of something bad happening.

I wonder if we need to bother with coins, since they're only useful between quests for buying new gear - and I'm not sure yet whether we're going to be doing all that stuff.

I'd recommend sticking to looting dead monsters and treasure chests.
Stop ruining the roleplaying with your percentages and probabilities! You always want to search for hidden treasures. Always. ¬_¬
Eh? Knowing when to search and when not to search often made the difference between success & failure in such an unforgiving game. I haven't forgotten that part of AHQ. ¬_¬

User avatar
Stormbringer
Rad Dad
Posts: 3244
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Stormbringer » Fri Aug 17, 2018 8:59 pm

I once read a review that said AHQ was "Warhammer Quest's abusive father" and "as deadly as a knife-fight in a phone-box" :lol:
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Maturin
Posts: 1597
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Maturin » Fri Aug 17, 2018 9:02 pm

We always felt the fate point system was a desperate late addition they made after playtesting. :lol:

Although, as DMs, tbh we often bent the rules a little bit to give heroes a slightly better than terrible chance of success. We made henchman cheaper, more fate points, etc. Made it more fun.

User avatar
Sly Boots
Bar Staff
Posts: 7670
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Sly Boots » Fri Aug 17, 2018 9:07 pm

Stormbringer wrote:
Fri Aug 17, 2018 8:59 pm
I once read a review that said AHQ was "Warhammer Quest's abusive father" and "as deadly as a knife-fight in a phone-box" :lol:
You're telling me this now? :o

User avatar
Stormbringer
Rad Dad
Posts: 3244
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Stormbringer » Fri Aug 17, 2018 9:08 pm

Maturin wrote:
Fri Aug 17, 2018 9:02 pm
we often bent the rules a little bit to give heroes a slightly better than terrible chance of success. We made henchman cheaper, more fate points, etc. Made it more fun.

Unfortunately for you, I'm a "play-it-by-the-book" sort of fellow. ¬_¬
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Maturin
Posts: 1597
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Maturin » Fri Aug 17, 2018 9:12 pm

The campaign was a thing of beauty. Getting enough treasure in the early quests to recruit enough henchman as cannon fodder and always up against it the deeper you went into dungeons. Endless risk taking, weighing things up.

Needed a bit of care and attention from the DM though. Kind of like D&D in a way; a decent DM would elevate the game into something else.

User avatar
Stormbringer
Rad Dad
Posts: 3244
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Stormbringer » Fri Aug 17, 2018 9:17 pm

Anyway, Terence, you've been chosen to lead the way. Are you going to open the door this turn?
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Maturin
Posts: 1597
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Maturin » Fri Aug 17, 2018 9:18 pm

Stormbringer wrote:
Fri Aug 17, 2018 9:08 pm
Maturin wrote:
Fri Aug 17, 2018 9:02 pm
we often bent the rules a little bit to give heroes a slightly better than terrible chance of success. We made henchman cheaper, more fate points, etc. Made it more fun.

Unfortunately for you, I'm a "play-it-by-the-book" sort of fellow. ¬_¬
That's probably the best way to do it as a one-off forum quest tbh. Stick to the rules, at least first time round, and see how it goes.

User avatar
Maturin
Posts: 1597
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Maturin » Fri Aug 17, 2018 9:19 pm

Stormbringer wrote:
Fri Aug 17, 2018 9:17 pm
Anyway, Terence, you've been chosen to lead the way. Are you going to open the door this turn?
Yes, I shall make my way to the doorway and open it.

User avatar
Mantis
Landlord
Posts: 3927
Joined: Wed Aug 08, 2018 5:39 pm
Location: The Grid

Re: Advanced Hero Quest: Quest I: The Halfling Cook

Post by Mantis » Fri Aug 17, 2018 9:19 pm

Agreed. If we all die before getting off the first floor, then perhaps it'd be time for homebrewing the rules a little.

Post Reply