I guess he could just mill around for a bit.Sly Boots wrote: ↑Mon Aug 27, 2018 3:03 pmSo Angron still has a turn remaining? Not that I know what to do with it...Maturin wrote: ↑Mon Aug 27, 2018 3:01 pmActually, scratch that second secret door that Angron found. "Secret doors can only be searched for in rooms if the room only contains one door you entered from."
Since Bellis already found an extra door, that means Angron wouldn't be able to then search afterwards for another one.
Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
If Gamrolin goes up to the revealed door I'll position Angron behind him I think.Maturin wrote: ↑Mon Aug 27, 2018 3:05 pmI guess he could just mill around for a bit.Sly Boots wrote: ↑Mon Aug 27, 2018 3:03 pmSo Angron still has a turn remaining? Not that I know what to do with it...Maturin wrote: ↑Mon Aug 27, 2018 3:01 pmActually, scratch that second secret door that Angron found. "Secret doors can only be searched for in rooms if the room only contains one door you entered from."
Since Bellis already found an extra door, that means Angron wouldn't be able to then search afterwards for another one.
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Would Gamrolin like to open the door at the end of his move?
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Probably... although my advice would be to let us all get ourselves in position on the next turn first ¬_¬
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
He would. Especially if he gets to kill somebody behind it.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Would you like your henchman behind or next to you?
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Next to me please.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Okay, with Angron right behind you, open sesame...
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
You find... a HAZARD room. Let's roll up and see which hazard it contains.
It's a Throne room! Sitting upon the throne is a Skaven Warrior, and he has one other guarding him. But something is different.
COMBAT TURN - Surprise Roll
Legs O'Glass, please roll a D12 +2.
It's a Throne room! Sitting upon the throne is a Skaven Warrior, and he has one other guarding him. But something is different.
Spoiler
The Skaven on the throne is exerting some sort of power over the other, increasing his Toughness by +1 and his damage dice by +1. The Skaven on the throne cannot move but he can attack. For as long as he lives, the other Skaven will keep the bonus to his stats.COMBAT TURN - Surprise Roll
Legs O'Glass, please roll a D12 +2.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Ooh, interesting.Maturin wrote: ↑Mon Aug 27, 2018 3:41 pmYou find... a HAZARD room. Let's roll up and see which hazard it contains.
It's a Throne room! Sitting upon the throne is a Skaven Warrior, and he has one other guarding him. But something is different.
SpoilerThe Skaven on the throne is exerting some sort of power over the other, increasing his Toughness by +1 and his damage dice by +1. The Skaven on the throne cannot move but he can attack. For as long as he lives, the other Skaven will keep the bonus to his stats.
COMBAT TURN - Surprise Roll
Legs O'Glass, please roll a D12 +2.
I rolled 12 (10+2).
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
I roll a 1 so I'm well and truly surprised!
I await your moves.
I await your moves.
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
I will shoot the pretentious punk on the throne with my crossbow.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
You can shoot and still move with a crossbow, right?
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Unfortunately not, it would mean blocking the doorway for this turn. Also, nobody else would be able to stand behind him and fire their ranged weapon. Since when firing into rooms you need to be on the square directly by the door.
You sure you don't want to charge in with your great axe Gamrolin? ¬_¬
You sure you don't want to charge in with your great axe Gamrolin? ¬_¬
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
FIREBALL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!11112
Edit: Floors done, hands are killing, am knackered, but I've done a fine job if I do say so myself.
Double edit: caught up, got me some fine knife throwing action in there
Edit: Floors done, hands are killing, am knackered, but I've done a fine job if I do say so myself.
Double edit: caught up, got me some fine knife throwing action in there
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