Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Thu Aug 30, 2018 9:39 pm

T'is a miss I'm afraid.

The Zombie lunges for Gamrolin; he rolls a 12! A critical hit.

His free attack he rolls another 12! :lol:

Roll(1d12)+0:
12,+0
Total:12

Roll(1d12)+0:
12,+0
Total:12

The next free attack rolls a 3 and misses.

So in total, the Zombie has 6 action dice. He rolls.....

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Thu Aug 30, 2018 9:40 pm

Roll(6d12)+0:
8,11,9,11,2,4,+0
Total:45

4 wounds, taking Gamrolin to -2. RIP in peace dear Dwarf.

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Mantis
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Thu Aug 30, 2018 9:41 pm

Well, shit..

I don't think my potion is going to do much for him, chaps.

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Sly Boots
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Thu Aug 30, 2018 9:41 pm

:shock:

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Sly Boots
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Thu Aug 30, 2018 9:42 pm

I told him he was fragile. But would he listen? :(

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Thu Aug 30, 2018 9:42 pm

The Zombie shuffles one space towards Legs O'Glass, trampling over Gamrolin's remains.

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Mantis
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Thu Aug 30, 2018 9:44 pm

I will avenge our fallen comrade!

Roll(1d12)+0:
5,+0
Total:5

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Tichinde
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Thu Aug 30, 2018 9:44 pm

That dead dead, or KO here comes a healing spell dead?
"Religion, shit it" - Stephen Fry

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Thu Aug 30, 2018 9:45 pm

Dead dead I'm afraid. You could take his body to be resurrected, but it costs 1000g.

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Thu Aug 30, 2018 9:46 pm

Mantis wrote:
Thu Aug 30, 2018 9:44 pm
I will avenge our fallen comrade!

Roll(1d12)+0:
5,+0
Total:5
That's a hit, please roll 4 x D12.

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Mantis
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Thu Aug 30, 2018 9:46 pm

Is it 4d12 for a reason? Because I usually roll 3 when I hit stuff.

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Thu Aug 30, 2018 9:47 pm

Oh of course, I forgot you were sticking to your axe. 3 it is.

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Mantis
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Thu Aug 30, 2018 9:48 pm

Roll(3d12)+0:
6,11,2,+0
Total:19

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Tichinde
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Thu Aug 30, 2018 9:48 pm

Maturin wrote:
Thu Aug 30, 2018 9:45 pm
Dead dead I'm afraid. You could take his body to be resurrected, but it costs 1000g.
Will spend 25 gold on an Amethyst Dust just for him, he wanted a Viking Funeral right?
"Religion, shit it" - Stephen Fry

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Maturin
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Thu Aug 30, 2018 9:49 pm

Tichinde wrote:
Thu Aug 30, 2018 9:48 pm
Maturin wrote:
Thu Aug 30, 2018 9:45 pm
Dead dead I'm afraid. You could take his body to be resurrected, but it costs 1000g.
Will spend 25 gold on an Amethyst Dust just for him, he wanted a Viking Funeral right?
I'm sure he would have wanted that. :D

Bellis knocks the zombie down to 1 wound. Who finishes him off?

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