D&D Campaign 2: D&D Harder

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Sly Boots
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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Jan 19, 2023 11:38 am

Still WFH at the moment so 7 is fine!

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Mantis
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Re: D&D Campaign 2: D&D Harder

Post by Mantis » Thu Jan 19, 2023 9:30 pm

Well the question of whether we should have sidekicks for this campaign may resolve itself quite neatly for me next week if poor Kawkaw meets a grizzly end at the hand of four adventurers. :lol:

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Jan 19, 2023 9:55 pm

Lol, the thought did occur to me!

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Re: D&D Campaign 2: D&D Harder

Post by Wrathbone » Thu Jan 19, 2023 10:06 pm

Mantis wrote:
Thu Jan 19, 2023 9:30 pm
Well the question of whether we should have sidekicks for this campaign may resolve itself quite neatly for me next week if poor Kawkaw meets a grizzly end at the hand of four adventurers. :lol:
I did think it was a tad risky to attempt four consecutive pickpocketing checks! :lol:

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Thu Jan 19, 2023 10:09 pm

Given how most of our rolls seemed to go this evening I'm amazed he succeeded on three of them!

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Jan 19, 2023 10:18 pm

Incidentally I'm really digging how different the party's vibe is compared to our previous ones. In the past we'd already have burned at least one shop down and instigated a regime change :lol:

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Re: D&D Campaign 2: D&D Harder

Post by Mantis » Thu Jan 19, 2023 10:24 pm

Oh we weren't that bad. On balance I think we probably helped more people than we hurt.

Granted we did save the world twice, so that leaves a lot of scope for the amount of people we potentially weren't so beneficial for.
Wrathbone wrote:
Thu Jan 19, 2023 10:06 pm
Mantis wrote:
Thu Jan 19, 2023 9:30 pm
Well the question of whether we should have sidekicks for this campaign may resolve itself quite neatly for me next week if poor Kawkaw meets a grizzly end at the hand of four adventurers. :lol:
I did think it was a tad risky to attempt four consecutive pickpocketing checks! :lol:
Go big or go home. Didn't like the look of those guys.

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Raid
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Re: D&D Campaign 2: D&D Harder

Post by Raid » Thu Jan 19, 2023 10:29 pm

We've already stolen the town's entire tax income and made efforts to distribute it back to the townsfolk, which feels like it's at least regime change-adjacent. And that was only session 3. I don't think we did any real regime changes as The Unmentionables for quite a while, unless you count the people running the mine of Phandelver.
Last edited by Raid on Thu Jan 19, 2023 10:30 pm, edited 1 time in total.

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Thu Jan 19, 2023 10:32 pm

Incidentally, Corvus ordered four ales when he entered the tavern at the end. Does he understand that half of the party are children?

Because Opus *will* drink it if you put it in front of him.

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Jan 19, 2023 10:33 pm

Raid wrote:
Thu Jan 19, 2023 10:32 pm
Incidentally, Corvus ordered four ales when he entered the tavern at the end. Does he understand that half of the party are children?

Because Opus *will* drink it if you put it in front of him.
Oh, he drank three of them :lol:

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Thu Jan 19, 2023 10:38 pm

With that said, how old is Farley in human terms? I guess I'd assumed he's basically of adult age for a harengon...

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Thu Jan 19, 2023 10:41 pm

I know because it was part of the questionnaire, but I'll let Bird say. I suspect the alcohol to body weight ratio will end with similar results to Opus drinking alcohol regardless. I *was* expecting an "it comes in pints!"

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Fri Jan 20, 2023 12:34 pm



Sounds like they're getting closer. Also he walks back that survey stuff a bit having clarified it with people at WOTC.

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Re: D&D Campaign 2: D&D Harder

Post by Raid » Fri Jan 20, 2023 1:21 pm

I think regardless of opinions on the new document, the damage is surely done. They can make the new document as palatable as possible, but it's still the same people in charge, the same people that tried to screw over their community and third party developers of their product. Even in our small group we've got one DM already buying into an alternative system and another considering it.

They're not going to fix this damage by correcting their mistakes. They need to do something to regain the audience they've already lost.

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Re: D&D Campaign 2: D&D Harder

Post by Sly Boots » Fri Jan 20, 2023 1:46 pm

I think at the very least it's clear a lot of people's livelihoods depend on the outcome of this (talking about creators), so if they can put out something that will protect those it will be a good thing.

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