Space Crusade: Mission 2 - Clearing Action - COMPLETED

Exciting adventures IRL.
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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Wed Jun 05, 2019 8:24 pm

Welcome back Animalmother, that's all perfect thank you. You rolled the same score as Sly, so to see which of you goes first I rolled a D100, (evens you, odds Sly) and rolled 71.

So the turn order will be Sly, then Animalmother and then Mantis.

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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Wed Jun 05, 2019 8:25 pm

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Commander Gorman opens the airlock door first....

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Sly Boots
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Sly Boots » Wed Jun 05, 2019 9:08 pm

Cool, was just thinking about this. I've got a pretty free day tomorrow, rather than rushing my turn to fit it in before bed, ok if we adjourn until then?

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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Wed Jun 05, 2019 9:15 pm

Sure. I'm feeling a little tired myself.

The very first time you enter a map sector does need a bit of thought. You're in a slightly awkward spot in that small room.

Interesting to see what happens in Animalmother's sector, since he's sharing it with Mantis. Hmm, I'll need to think about how many aliens to pile in there...

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Re: Space Crusade: Mission 2 - Clearing Action

Post by Sly Boots » Thu Jun 06, 2019 10:57 am

Right then, let's kick this off :)

Marine Vasquez (plasma) shoulders her way past her CO to open the door from C22.

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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Thu Jun 06, 2019 11:06 am

Orders received. We have multiple Alien contacts in this sector!

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Sly Boots
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Sly Boots » Thu Jun 06, 2019 11:09 am

Ooh, tricky little start here.

Gorman issues a battlecry and rushes to E20 to open the door...

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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Thu Jun 06, 2019 11:12 am

A snarling Ork is revealed!

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Sly Boots
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Sly Boots » Thu Jun 06, 2019 11:14 am

Gorman attacks!

Red: 6 + 2
White: 3 + 2

Pretty sure that's enough, if not I'll reroll the 6 (but won't bother if it's dead).

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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Thu Jun 06, 2019 11:16 am

Roll(2d6)+0:
6,6,+0
Total:12

I roll 0! So that is one seriously dead Ork right there. Our first kill of the mission.

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Re: Space Crusade: Mission 2 - Clearing Action

Post by Sly Boots » Thu Jun 06, 2019 11:19 am

I forgot you rolled as well :lol:

Off to a cracking start ¬_¬

Things could get messy here, as I don't have the range to open the room above.

Hudson (missile) to D23
Bolter Apone to E21
Bolter Drake to A22

/turn

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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Thu Jun 06, 2019 11:24 am

The Blood Angels have all entered the space hulk:

(I'll switch the stats back on at the bottom after the Imperial Fists have entered):

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I await Sergeant Trusst's commands.

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Animalmother
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Animalmother » Thu Jun 06, 2019 11:28 am

Assault steps out of airlock to face that blip.

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Maturin
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Maturin » Thu Jun 06, 2019 11:33 am

You spot a cowering Gretchin! You can continue your move and fire if you wish.

I'll reveal the blips in your sector once you've finished the Assault Cannon's move/attack.

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Animalmother
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Re: Space Crusade: Mission 2 - Clearing Action

Post by Animalmother » Thu Jun 06, 2019 11:38 am

I'll nail him from the door way please.

2 & 5

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