Space Crusade Mission 3: Interception

Exciting adventures IRL.
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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 10:01 pm

Your Combi-weapon fires through them and they're both Gretchins! You kill them both with that 2 damage.

Just your Plasma gunner and Assault Cannon left.

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Animalmother
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Re: Space Crusade Mission 3: Interception

Post by Animalmother » Mon Jun 17, 2019 10:06 pm

Right, he's going to have a potshot at or on M6 then run away to E11

4 & 5 and a reroll of 2

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 10:09 pm

Sorry, your Plasma can only fire in straight or diagonal lines!

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Animalmother
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Re: Space Crusade Mission 3: Interception

Post by Animalmother » Mon Jun 17, 2019 10:11 pm

Right then, give said ork the finger and run away to E11
Assault is going to move to H14
Last edited by Animalmother on Mon Jun 17, 2019 10:13 pm, edited 1 time in total.

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 10:12 pm

Okay. :lol:

So what would you like your Assault Cannon to do?

Actually, do you want to fire your Plasma straight up at the Gretchin from here?

Spoiler
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Last edited by Maturin on Mon Jun 17, 2019 10:14 pm, edited 1 time in total.

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Animalmother
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Re: Space Crusade Mission 3: Interception

Post by Animalmother » Mon Jun 17, 2019 10:14 pm

Assault shot gretchen then retreat to H13
5 & 1

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Animalmother
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Re: Space Crusade Mission 3: Interception

Post by Animalmother » Mon Jun 17, 2019 10:17 pm

Ignore last one and have plasma shoot gretchen
6 & 1

Assault to H13 then and finished

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 10:21 pm

Cool, that's enough to kill the Gretchin! Your Marines are all in their positions:

Spoiler
Image

Sly, I'm gonna shoot off in a moment, so we'll have to leave it there. So have a think about your next move, which could be tricky, and we'll play it out during tomorrow. Followed by the Alien turn, where I hope to break loose a bit and bring some pain (now you've all run out of Blind Grenades). 8-)

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Sly Boots
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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Mon Jun 17, 2019 10:30 pm

That's cool, heading up the wooden hill to Bedfordshire myself.

In the morning if you're on before I am, it would be good to know if my rocket has any kind of line of sight available from T10 (assuming that I'll move Gorman out of the way first).

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 8:13 am

Actually yes, you'd be able to target the Gretchin at O5 from T10 once Gorman had moved. Good spot.

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 8:20 am

Awesome :)

Will have a think about what else I'll be doing. It's just dawned on me the dreadnought is somewhere nearby. I like to think Gorman just skidded to a halt at the end of his Leroy Jenkins charge, looks round and says nothing while a small puddle of urine pools at his feet.

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 8:22 am

:lol:

Remember the mission briefing; All blips are available to me...apart from one.

I'll let you wonder which one isn't going to be here.

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Sly Boots
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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 8:25 am

Interesting... although major gamble still!

Ok, other question, can I move through enemies, or are they considered to be blocking the way if they're standing on the tiles in front of a door?

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 8:29 am

You can move diagonally past enemies, but not if there's another enemy or wall/corner that's diagonally adjacent. (Basically, you can't 'squeeze' between things)

For example, if you were standing in V6 you'd be able to step into W5, but not U5.

Likewise, if you were in W2 you wouldn't be able to step into V1.
Last edited by Maturin on Tue Jun 18, 2019 8:33 am, edited 1 time in total.

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 8:33 am

Sorry Maturin, final barrage of questions here (they're key to planning my move, it's complicated!)

Can I move a few tiles into the room to Gorman's north, wait for that blip to be revealed, and then continue moving subsequently prior to attacking?

Can enemies shoot through one another?

Does the Fire! order apply to H2H attacks as well?

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