Space Crusade Mission 3: Interception

Exciting adventures IRL.
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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 7:52 pm

Yep, 2 damage, that Gretchin is dead.

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Animalmother
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Re: Space Crusade Mission 3: Interception

Post by Animalmother » Mon Jun 17, 2019 7:54 pm

Can my commander get that droid near the top in one move?

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 7:55 pm

He's got 6 movement and has a heavy bolter, so you just need to pick any square which has a line of sight. All weapons have limitless range.

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Animalmother
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Re: Space Crusade Mission 3: Interception

Post by Animalmother » Mon Jun 17, 2019 8:07 pm

So D6 ok?
1 & 2

Oh and flash bomb after that

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 8:12 pm

Yep, D6 is fine. Your 3 damage is enough to beat the Android's 2 armour. I keep hoping for you to roll a 5&6 or something. I seem to roll those all the time! :lol:

I swear that D&D dice roller is taunting me.

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And that concludes your turn. Over to Commander Gorman...

EDIT: And Blind Grenades for Animalmother.

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Animalmother
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Re: Space Crusade Mission 3: Interception

Post by Animalmother » Mon Jun 17, 2019 8:18 pm

Aye, I'm always afraid it looks like I'm cheating but it's pure luck so far. That can't last.

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Sly Boots
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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Mon Jun 17, 2019 8:26 pm

I feel like I'm getting left in the dust here :/

Cannoneer Drake to V12

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 8:28 pm

You discover an Ork hiding in the corner.

Still tons of points on the map, Sly!

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Mon Jun 17, 2019 8:29 pm

Drake lets rip.

Roll(2d6)+0:
2,3,+0
Total:5

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 8:31 pm

You use 2 of the 5 damage in killing the Ork and the remaining 3 damage goes to waste!

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Mon Jun 17, 2019 8:33 pm

It's a bit like that scene in Predator where they're firing blindly into jungle foliage :lol:

If I move Hudson (rocket) to S14, can he fire a rocket so it hits that gretchin in the same room as Cmdr Mantis?

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 8:34 pm

Indeed, you can fire it at the corridor square top-right of him and it'll reach him.

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Mon Jun 17, 2019 8:36 pm

Cool, will do that then.

Roll(2d6)+0:
1,3,+0
Total:4

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Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Mon Jun 17, 2019 8:37 pm

The highest dice roll of 3 is applied to the Gretchin and he's frazzled.

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Mon Jun 17, 2019 8:39 pm

Can't really do much more than a couple of moves, so Gorman to R7, Vasquez to S18 and lob my blind grenades in as well.

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