Space Crusade Mission 3: Interception

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Sly Boots
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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 8:39 am

Did I say final? :lol:

Could someone on S8 have LOS to the orc on M6?

Maturin
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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 8:43 am

No probs!

1. Oh yeah, that's actually the correct way to do things. As soon as you see a blip mid-move I should reveal that enemy before you continue. I have actually done it quite a few times with some of you, but I let it slide occasionally - sometimes Animalmother likes to just move into a room and fire at a blip regardless of what it is.

2. No, they have all the same LOS/movement rules as the Marines have.

3. Unfortunately no, the game differentiates between firing and H2H - so your Commander misses out on the 2 attacks if he has a H2H weapon. Actually, the rules are slightly ambiguous regarding Marines/Commander miniatures. Some people play the game more strictly and only let the Order cards apply to the 4 Marines!

4. LOS goes from the centre of 1 square to the centre of another, so unfortunately that would go through the wall so no. You're allowed to have LOS diagonally past enemies/wall corners (like your T10 to O5 move) but as soon as the LOS falls further into a blocking wall/enemy square then there's no clear LOS.

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 9:10 am

Ok, we'll kick things off then by moving Gorman to R4.

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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 9:44 am

I should add, Aliens can move through eachother in the same way Marines can move through eachother, if that wasn't clear. As in, stepping on their square while moving.

Right, you identify a few more hidden enemies! (That's a heavy weapons Chaos Marine btw)

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 9:48 am

Gorman silences the shrieking terror filling his mind at this situation escalating wildly out of his control and moves to T2 to give that ork a piece of his mind.

Red:

Roll(2d6)+0:
2,4,+0
Total:6

Reroll the 4 =
Roll(1d6)+0:
1,+0
Total:1

White:

Roll(2d6)+0:
2,1,+0
Total:3

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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 9:52 am

6 damage total, the Ork can't even attempt to defend such an assault:

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 9:53 am

I feel that attack will probably be Gorman's epitaph :lol:

As discussed, Rocketeer Hudson moves to T10 and aims at the gretchin on O5.

Roll(2d6)+0:
1,3,+0
Total:4

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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 9:57 am

I can reveal the hidden blip was another Android! Your 3 damage on the highest dice is enough to kill him, along with the 2 Greenskins. 15 points in 1 shot!

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 9:59 am

Nice! Can the cannoneer attack both the gretchin at T6 and the ork at V5 from S8?

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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 10:00 am

Yep, if he's standing at S8 he can.

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 10:01 am

Maturin wrote:
Tue Jun 18, 2019 10:00 am
Yep, if he's standing at S8 he can.
Cool.

Before that, though, Vasquez fires her plasma due north into the room where Gorman is busily engaged with shitting his pants.

Roll(2d6)+0:
2,2,+0
Total:4

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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 10:03 am

That 4 damage kills both the Gretchin and the Ork!

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 10:05 am

Cool. Vasquez ducks into the room at T14.

Cannoneer Drake moves to S8 and fires on the gretchin and ork as discussed.

Roll(2d6)+0:
3,2,+0
Total:5

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Re: Space Crusade Mission 3: Interception

Post by Maturin » Tue Jun 18, 2019 10:07 am

So you use 3 of the 5 damage in killing the Ork and Gretchin and you have 2 damage left still to use...

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Re: Space Crusade Mission 3: Interception

Post by Sly Boots » Tue Jun 18, 2019 10:07 am

Maturin wrote:
Tue Jun 18, 2019 10:07 am
So you use 3 of the 5 damage in killing the Ork and Gretchin and you have 2 damage left still to use...
Oh, cool. Do I have LoS on anything else?

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