GTA Trilogy Definitive Edition

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Re: GTA Trilogy Definitive Edition

Post by Mantis » Mon Nov 15, 2021 12:53 am

The PS5 version was working more or less fine barring the odd frame drop, but I've asked for a refund nevertheless. I was quite enjoying reliving them for the nostalgia, but it doesn't sit right with me to support such plain low effort money grabbing. If Sony's refund policy team turn around and say no then I will play through them all and probably still enjoy it, but I'm a bit mad at myself for caving in the first place and paying up for them when there was quite clearly something amiss when so few details were given prior to the launch.

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Re: GTA Trilogy Definitive Edition

Post by Wrathbone » Mon Nov 15, 2021 6:53 am

It really is lazy for the price they’re charging. I’m sticking with it for now as I’ve not encountered anything catastrophic yet and am enjoying them, but I do feel cheated for paying £55 when performance drops are frequent on performance mode on a Series X, bugs are not uncommon, button presses are sometimes unresponsive and some character models are uglier than they were 20 years ago. I don’t mind the art style overall, it’s just badly (lazily) applied in certain cases.

This could have been such an easy win for Rockstar.

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Re: GTA Trilogy Definitive Edition

Post by Achtung Englander » Mon Nov 15, 2021 9:22 am

the development house, Grove Street Games, make mobile games!

Rockstar wanted to save money and believed its GTA - it will sell whatever shite we put out. The classic Star Wars method of creativity.
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Re: GTA Trilogy Definitive Edition

Post by Sly Boots » Mon Nov 15, 2021 11:37 am

What a mess. Didn't fancy it after seeing the trailers and not liking the character models, but this has been even worse than I thought it'd be.

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Re: GTA Trilogy Definitive Edition

Post by Animalmother » Mon Nov 15, 2021 2:54 pm

Apparently the character models were redone using an algorithm or something similar which explains why they look so shitty. Need to find info if thats true.

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Re: GTA Trilogy Definitive Edition

Post by Achtung Englander » Mon Nov 15, 2021 3:47 pm

Sly Boots wrote:
Mon Nov 15, 2021 11:37 am
What a mess. Didn't fancy it after seeing the trailers and not liking the character models, but this has been even worse than I thought it'd be.
look on the bright side - you saved £50

I downloaded GTA 3 (thank god I bought the original way back when) and will give it a spin
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Re: GTA Trilogy Definitive Edition

Post by Mantis » Mon Nov 15, 2021 4:21 pm


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Re: GTA Trilogy Definitive Edition

Post by Raid » Tue Nov 16, 2021 5:10 pm

So if you wiggle your car from side to side in GTA3, it gets bigger.

https://v.redd.it/a2cx7j4dsyz71

I enjoy a good physics bug in a game, but that's something special.

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Re: GTA Trilogy Definitive Edition

Post by Achtung Englander » Tue Nov 16, 2021 5:25 pm

Last edited by Achtung Englander on Tue Nov 16, 2021 5:32 pm, edited 5 times in total.
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Re: GTA Trilogy Definitive Edition

Post by Sly Boots » Tue Nov 16, 2021 5:28 pm

I've seen people saying this is the Cyberpunk 2077 of 2021, which I think is really unfair considering the size and ambition of CP, not to mention the fact for most people, particularly on PC, it was still very playable on release. I think the furore over it's bugginess was a bit OTT.

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Re: GTA Trilogy Definitive Edition

Post by Snowy » Tue Nov 16, 2021 6:39 pm

Nevertheless, the CEO abusing another firm for a shitty launch takes some vast balls.
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Re: GTA Trilogy Definitive Edition

Post by DjchunKfunK » Wed Nov 17, 2021 10:37 am

Sly Boots wrote:
Tue Nov 16, 2021 5:28 pm
I've seen people saying this is the Cyberpunk 2077 of 2021, which I think is really unfair considering the size and ambition of CP, not to mention the fact for most people, particularly on PC, it was still very playable on release. I think the furore over it's bugginess was a bit OTT.
Yeah the Cyberpunk thing comes down to the last gen versions really and some of that is on the platform holders for letting the game go through cert in the state it was.

I watched the Digital Foundry video on GTA 3 and the game seems a complete mess and as they point out in the video it's probably not a great surprise that a game that was ported once then ported to mobile then ported to UE4 is a bit of a mess. Begs the question as to whether they are able to fix some of the issues.

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Re: GTA Trilogy Definitive Edition

Post by Rossell » Sat Nov 20, 2021 8:31 pm



Sound on for comedy timing.

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Re: GTA Trilogy Definitive Edition

Post by Animalmother » Sun Nov 21, 2021 11:54 pm

San Andreas was patched today but I'm not exactly sure what was fixed or updated. The rain doesn't seem as bad now I think.

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Re: GTA Trilogy Definitive Edition

Post by Animalmother » Wed Dec 01, 2021 10:02 am

https://mp1st.com/news/gta-san-andreas- ... his-nov-30
San Andreas got an 18Gb update yesterday (for a 20Gb game....) with a ton of bug fixes and feature updates. It only took them 3 weeks which in these days of shoddy releases is amazingly fast.

Did the infamous Big Smoke mission where you chase the train on the dirt bike in one go and it only took about 4 minutes to complete, so they fixed that at least. Your cross-hair also locks onto enemies much quicker and more accurately.

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