Mechwarrior 5: Mercenaries
Mechwarrior 5: Mercenaries
New trailer and gameplay shown off at Mechcon last night, and a new release date of September 2019:
The guy playing is PGI's lead designer Russ Bullock, whose six years of operating the Mechwarrior franchise has apparently not taught him that battlemechs rotate their torsos to line up shots.
The game doesn't look terrible, but I wish the franchise was in the hands of a more capable developer. Besides the truly gorgeous mech designs (the adaptations from hilariously poor 80s lineart has always been the highlight of Mechwarrior Online), it all looks a bit cheap. MWO has been a decent shooter, but it's just never had the investment that it needed. There's a new $20+ mech pack (containing three variants of the same chassis) every month, but they've managed maybe one new map per year.
The guy playing is PGI's lead designer Russ Bullock, whose six years of operating the Mechwarrior franchise has apparently not taught him that battlemechs rotate their torsos to line up shots.
The game doesn't look terrible, but I wish the franchise was in the hands of a more capable developer. Besides the truly gorgeous mech designs (the adaptations from hilariously poor 80s lineart has always been the highlight of Mechwarrior Online), it all looks a bit cheap. MWO has been a decent shooter, but it's just never had the investment that it needed. There's a new $20+ mech pack (containing three variants of the same chassis) every month, but they've managed maybe one new map per year.
- Hatredsheart
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Re: Mechwarrior 5: Mercenaries
Out December, but another Epic store timed exclusive...
https://www.dsogaming.com/news/mechwarr ... mes-store/
https://www.dsogaming.com/news/mechwarr ... mes-store/
Formerly Dr@gon-UK, but still the Forum Fossil
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- Medicine Man
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Re: Mechwarrior 5: Mercenaries
This exclusive caper is a right pain in the arse.
The free games they are doing is a far more effective method of getting my attention and therefor custom than any of this exclusive bollocks, nothing softens my game boner quicker.
The free games they are doing is a far more effective method of getting my attention and therefor custom than any of this exclusive bollocks, nothing softens my game boner quicker.
Re: Mechwarrior 5: Mercenaries
Yeah, I now won't be buying it on release unless something happens to restore faith in EGS.
This is getting to be immensely frustrating. Cyberpunk is now pretty much the only PC game I can be excited about because I know it's not going to be an EGS exclusive thanks to CDPR having their own storefront.
This is getting to be immensely frustrating. Cyberpunk is now pretty much the only PC game I can be excited about because I know it's not going to be an EGS exclusive thanks to CDPR having their own storefront.
Re: Mechwarrior 5: Mercenaries
So its out......
I kind of want it but I kind of dont want to buy anything on EGS
IGN 8.1
"MechWarrior 5: Mercenaries checks most of the boxes I would have asked for out of a modern revival of the series. There are tons of mechs that can be kitted out in tons of ways, and theyβre all a lot of fun to drive. The campaign is expansive, complex, and reactive, though at times it can also be aggravating and directionless. The mission structure can also feel a little repetitive after a while, but a variety of exciting environments serve to mitigate this."
PC Gamer 80
"MW5 is unmistakably a game about being a sandbox mech jockey, and the stories are just a low-quality veneer over some superb robot combat. If you're here for a mech smashing simulator, this is the best new mech smashing simulator around."
I kind of want it but I kind of dont want to buy anything on EGS
IGN 8.1
"MechWarrior 5: Mercenaries checks most of the boxes I would have asked for out of a modern revival of the series. There are tons of mechs that can be kitted out in tons of ways, and theyβre all a lot of fun to drive. The campaign is expansive, complex, and reactive, though at times it can also be aggravating and directionless. The mission structure can also feel a little repetitive after a while, but a variety of exciting environments serve to mitigate this."
PC Gamer 80
"MW5 is unmistakably a game about being a sandbox mech jockey, and the stories are just a low-quality veneer over some superb robot combat. If you're here for a mech smashing simulator, this is the best new mech smashing simulator around."
A man who could tell more truth and eat fewer pies.
Re: Mechwarrior 5: Mercenaries
Been watching videos of it being played but it's just giving off vibes of MWO in single player. That's fine if you liked that.
Mr Annoyed and Proud of it.
Re: Mechwarrior 5: Mercenaries
Bad AI, poor scaling, unimpressive sound design and animation that's just not suited to a Battletech game have largely killed my enthusiasm for this. It's never going to feel like a Battlemech game if your enemies are just running in circles (occasionally smashing through their own base structures), their feet hovering in mid-air because the animation doesn't adjust properly for inclines, amid stalks of grass that are a metre wide and ten metres tall.
As I said earlier in the thread, it just looks a bit cheap. I desperately wish Microsoft would take back the reins of the franchise they own and pour some money into it.
As I said earlier in the thread, it just looks a bit cheap. I desperately wish Microsoft would take back the reins of the franchise they own and pour some money into it.
Re: Mechwarrior 5: Mercenaries
Honestly I could overlook a lot just because thereβs just nothing else out there for big stompies.
A man who could tell more truth and eat fewer pies.
Re: Mechwarrior 5: Mercenaries
Lack of VR support is another big miss for me. PGI moved from an ancient build of Crytek to Unreal, an engine with practically built-in VR support, and they've still not bothered with it. Granted, given that nobody at PGI seems to understand how big Battlemechs actually are, I get the feeling VR wouldn't feel right either. There's minimal game controller support too from what I've heard, so much so that PGI had to create a reference guide on how to do it (it involves faffing about with USB hardware IDs and ini files; you can't just bind buttons in-game by selecting an action and pressing a button to bind it to).
Basically what I want is a battlemech sim, and what PGI have created is a first-person shooter.
If I'm being honest, I'll probably end up buying this when it comes to Steam. Hopefully by that point the AI will have been fixed. You're right in that there just isn't a lot of choice in the Big Stompy Robot Sim genre
Basically what I want is a battlemech sim, and what PGI have created is a first-person shooter.
If I'm being honest, I'll probably end up buying this when it comes to Steam. Hopefully by that point the AI will have been fixed. You're right in that there just isn't a lot of choice in the Big Stompy Robot Sim genre
Re: Mechwarrior 5: Mercenaries
I saw the RPS review of this yesterday and almost bought it, but then saw some of the in-game video which put the brakes on sharpish. Reading other reviews highlighted some pointed issues for me. Mech battles involving running round and round each other in a weird two-dimensional dogfight, rinse and repeat mission types, poor controls and absolutely the lack of VR support.
As it stands this one is a no from me /Dragon's Den
As it stands this one is a no from me /Dragon's Den
08/10/2003 - 17/08/2018RCHD wrote:Snowy is my favourite. He's a metal God.
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- DjchunKfunK
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Re: Mechwarrior 5: Mercenaries
From what I have heard from someone who loves MW and has played this is that the reviews are being massively over generous and the game is a mess.
Re: Mechwarrior 5: Mercenaries
Itβll be in a humble bundle come feb.
A man who could tell more truth and eat fewer pies.
Re: Mechwarrior 5: Mercenaries
Doubtful unless Humble have started issuing EGS keys. It's an Epic exclusive for 12 months.
One of the big issues I've seen mentioned is with the co-op; one of the game's big selling points. The host has to do absolutely everything for the clients outside of missions; it was bad enough that co-op players can't have a joint campaign - if you join a game, only the host's campaign progresses, but it turns out that clients can't do *anything* outside of missions besides running around the dropship. They can't choose their own mech, they can't use the mechlab, they can't see their full loadout, they can't even choose the paintjob of the mech they'll be piloting. That's half the bloody draw of a Mechwarrior game!
One of the big issues I've seen mentioned is with the co-op; one of the game's big selling points. The host has to do absolutely everything for the clients outside of missions; it was bad enough that co-op players can't have a joint campaign - if you join a game, only the host's campaign progresses, but it turns out that clients can't do *anything* outside of missions besides running around the dropship. They can't choose their own mech, they can't use the mechlab, they can't see their full loadout, they can't even choose the paintjob of the mech they'll be piloting. That's half the bloody draw of a Mechwarrior game!
Re: Mechwarrior 5: Mercenaries
Humble has been selling EGS titles like Metro on their site. So it could happen.
So the Host has to pick their friends mechs and loadouts and even paintjobs in co-op. What the hell.
So the Host has to pick their friends mechs and loadouts and even paintjobs in co-op. What the hell.
Mr Annoyed and Proud of it.
Re: Mechwarrior 5: Mercenaries
On gamepass. Letβs see how bad it is....
A man who could tell more truth and eat fewer pies.