I love the fact that they're blaming customers for their product not selling. If a company can't sell a product, it's because they haven't advertised it well enough, haven't explained it well enough, or it's just a bad product that customers don't want. I don't think it's lack of advertising in this case, and while I very much think it's more to do with NFTs being a bad product, it's really insulting to be told that its the players' fault for not understanding the benefits of reselling.Mantis wrote: ↑Fri Jan 28, 2022 1:33 pmhttps://www.eurogamer.net/articles/2022 ... ont-get-it
"No, it is the players who are wrong."
This has been a catastrophic PR failure for Ubisoft.