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Wrathbone
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Re: General Gaming News

Post by Wrathbone » Thu Jun 20, 2024 8:55 pm

Sly Boots wrote:
Thu Jun 20, 2024 6:27 pm
XCOM meets Star Wars? Colour me intrigued...

https://www.pcgamer.com/games/strategy/ ... the-genre/
That looks like it has real potential.

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Raid
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Re: General Gaming News

Post by Raid » Fri Jun 21, 2024 5:45 am

It does, but then with Star Wars games I tend to wait until they actually get released before getting excited. It feels like 90% of them get canned.

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Sly Boots
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Re: General Gaming News

Post by Sly Boots » Fri Jun 21, 2024 6:49 am

Raid wrote:
Fri Jun 21, 2024 5:45 am
It does, but then with Star Wars games I tend to wait until they actually get released before getting excited. It feels like 90% of them get canned.
Haha, yeah, I didn't want to say it, but this crossed my mind as well [-o<

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Lenny Solidus
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Re: General Gaming News

Post by Lenny Solidus » Fri Jun 21, 2024 2:05 pm

https://www.rockpapershotgun.com/how-em ... ing-studio
While the transferred Project Black staff carried out wider research on Red Faction, the existing Project White team worked on a "visual prototype" or "fake trailer" created with Unreal Engine 5, to present to Plaion. At this early stage, there were many ideas about the project's direction, some of which would likely have been abandoned as the game evolved. But the basic ambition was to create something similar to 2009's open world third-person Red Faction: Guerrilla, in which you can tear down whole bases with a sledgehammer, while ignoring the events of the under-loved fourth Red Faction game, Red Faction: Armageddon. "We were trying to look at what did Guerrilla do right, what did Armageddon do wrong, and how can we marry the two and continue on with it," one source explained.
Building the future, and keeping the past alive - are one and the same thing.

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ManBearSquid
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Re: General Gaming News

Post by ManBearSquid » Wed Jun 26, 2024 7:31 pm



Now this is something that is of interest! Of course, it's not actual gameplay yet, but the concept is very much my thing. Loved Dark Messiah.

One to watch for me.

Edit: oh, and a Tremors worm!

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Sly Boots
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Re: General Gaming News

Post by Sly Boots » Wed Jun 26, 2024 8:36 pm

Looks pretty cool!

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Wrathbone
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Re: General Gaming News

Post by Wrathbone » Thu Jun 27, 2024 6:44 am

ManBearSquid wrote:
Wed Jun 26, 2024 7:31 pm
Loved Dark Messiah.
Same, and I've always wanted a sequel or spiritual successor. Looks like it's here! :o

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Raid
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Re: General Gaming News

Post by Raid » Thu Jun 27, 2024 7:54 am

It looks great, but unrealistically fluid. Is it really going to control well enough to play like that?

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Wrathbone
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Re: General Gaming News

Post by Wrathbone » Thu Jun 27, 2024 8:05 am

Dark Messiah managed it. In fact I'd say it was a masterclass in how to give players a huge array of things they can do (with tools, the environment, etc) with a very simple interface. If you were facing off three goblins, you could stab one, dropkick another off a cliff and pick up a box to lunge at the third with minimal effort.

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Raid
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Re: General Gaming News

Post by Raid » Thu Jun 27, 2024 8:57 am

I'll have to give some gameplay of that a watch, I only vaguely remember the name and I certainly never tried it myself.

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Wrathbone
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Re: General Gaming News

Post by Wrathbone » Thu Jun 27, 2024 9:41 am

I tried replaying it on PC a year or two ago. It's a little unstable (there are probably fixes) but the gameplay holds up.

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Animalmother
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Re: General Gaming News

Post by Animalmother » Thu Jun 27, 2024 9:56 am


Never played Dark Messiah but it looks very interesting.

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