Advanced Hero Quest: Quest I: The Halfling Cook - Completed
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Re: Advanced Hero Quest: Quest I: The Halfling Cook
But will he re-emerge?
I randomly rolled for the race of my character and was also made a Dwarf. We shall have three Dwarfs in the party, it seems!
I only got 50 Gold, which I have already spent on a melee weapon. I may use the 77 Gold I inherited from Gibnar to buy a missile weapon, and I will use whatever gold The Baron hands out to get some armour.
I will upload my profile tomorrow.
I randomly rolled for the race of my character and was also made a Dwarf. We shall have three Dwarfs in the party, it seems!
I only got 50 Gold, which I have already spent on a melee weapon. I may use the 77 Gold I inherited from Gibnar to buy a missile weapon, and I will use whatever gold The Baron hands out to get some armour.
I will upload my profile tomorrow.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Hero Quest: Quest I: The Halfling Cook
I feel like I should change my character's name to Snow White -_-
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Re: Advanced Hero Quest: Quest I: The Halfling Cook
Or Gandalf.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Hero Quest: Quest I: The Halfling Cook
Yeah, hopefully Tichinde will confirm whether he really is up for it. I'm not sure about his work/life commitments.
Ideally he could be around enough to pop in for periods, have access to the Dice generator website, etc. It's easy for me right now, I'm working from home at the moment so I can just have a tab open all the time.
Anyway, been reading up on some rules. We're going to start have surprise rolls when monsters are discovered. Occasionally, the monsters will get to attack first. ¬_¬
Re: Advanced Hero Quest: Quest I: The Halfling Cook
That would be better. I wouldn't even really need to change my portrait
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Re: Advanced Hero Quest: Quest I: The Halfling Cook
Yeah I avoided the surprise rolls as I thought it would be too messy debating on the position of monsters with Mantis.
Also, I avoided the GM token system and just used the Solo rules for the GM phase in Exploration Mode. Normally, the GM rolls a d12 after the Hero Phase and on a roll of 1 or 12 he draws a token. In Solo mode, a roll of 1 brings up a trap and roll of 12 brings up wandering monsters.
I also, by the way, used the Orcs Matrix from the Terror in the Dark expansion as the basis for this quest.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
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Re: Advanced Hero Quest: Quest I: The Halfling Cook
Gandalf the Purple with Yellow Stars & Moons, instead of Gandalf the Grey? ¬_¬
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Hero Quest: Quest I: The Halfling Cook
He's going through a disco phase.Stormbringer wrote: ↑Tue Aug 21, 2018 8:59 pmGandalf the Purple with Yellow Stars & Moons, instead of Gandalf the Grey? ¬_¬
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured
Re: Advanced Hero Quest: Quest I: The Halfling Cook
Cheers for the tips. I'll look into the dungeon counter stuff.Stormbringer wrote: ↑Tue Aug 21, 2018 8:59 pmYeah I avoided the surprise rolls as I thought it would be too messy debating on the position of monsters with Mantis.
Also, I avoided the GM token system and just used the Solo rules for the GM phase in Exploration Mode. Normally, the GM rolls a d12 after the Hero Phase and on a roll of 1 or 12 he draws a token. In Solo mode, a roll of 1 brings up a trap and roll of 12 brings up wandering monsters.
I also, by the way, used the Orcs Matrix from the Terror in the Dark expansion as the basis for this quest.
I'm thinking I'll place the monsters first, just milling around away from the door, then whoever wins the surprise roll simply attacks first. I'm going to make it so the players have a +1 advantage each time, even if they don't have an elf in the squad (which would give an additional +1).
Plus, I should probably declare whether I'm going to move/attack with all monsters or attack/move with all of them. Which I think is meant to avoid the situation where the DM gets too many hits on players by rotating monsters that are already in death zones.
Re: Advanced Hero Quest: Quest I: The Halfling Cook
Spoiler
Rolled 60 gold too, will have a look at lunch time to decide what to spend it on Also, Lore of Death please
"Religion, shit it" - Stephen Fry
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Re: Advanced Hero Quest: Quest I: The Halfling Cook
Lore of Death, eh?
Maturin will need White Dwarf 125 to cover the rules for the Amethyst Wizard.
Thurk Blightbinder is wearing the right coloured clothes for the Lore of Death. Paulox you should consider changing your purple robes to red or orange, as is fitting for a Wizard using Bright magic.
Here's my character:
Maturin will need White Dwarf 125 to cover the rules for the Amethyst Wizard.
Thurk Blightbinder is wearing the right coloured clothes for the Lore of Death. Paulox you should consider changing your purple robes to red or orange, as is fitting for a Wizard using Bright magic.
Here's my character:
Spoiler
That's me spent my 50 gold, plus 50 more of the 77 I took from Gibnar. If Maturin gives me any more I will buy some armour with it.Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Hero Quest: Quest I: The Halfling Cook
Yes, Lore of Death! Which is far less Deathy than I had thought it might be
Was going to spend my gold willy-nilly on rope, spikes and daggers, but I realise I need spell reagents.
Which means I want...
1 extra Amethyst Dust (Burn all the things)
1 extra Corundum Globe (Heal all the things I may 'accidentally' burn)
and the 10 iron spikes (which I assume are for closing doors behind us)
Spending all of my 60 gold (I'm assuming all spell reagents are 25 gold as per page 4 of the thread?)
Spells:
Was going to spend my gold willy-nilly on rope, spikes and daggers, but I realise I need spell reagents.
Which means I want...
1 extra Amethyst Dust (Burn all the things)
1 extra Corundum Globe (Heal all the things I may 'accidentally' burn)
and the 10 iron spikes (which I assume are for closing doors behind us)
Spending all of my 60 gold (I'm assuming all spell reagents are 25 gold as per page 4 of the thread?)
Spells:
Spoiler
"Religion, shit it" - Stephen Fry
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Re: Advanced Hero Quest: Quest I: The Halfling Cook
No, iron spikes are not for closing doors. Iron spikes are for combining with a rope to make a rope-ladder, proper D&D style.
Don't forget you inherit 77 extra gold from Terence.
Don't forget you inherit 77 extra gold from Terence.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Hero Quest: Quest I: The Halfling Cook
Just need to iron out a few more details guys, I'll probably get another thread going for the 2nd quest on Saturday.
This quest is going to be bigger than the first, and take a bit longer, but I'm not going to make it impossibly hard. It seems we're going to have 2 wizards going in, which could be interesting. You'll probably need at least 1 henchman just to offer that little bit of extra hand-to-hand protection.
This quest is going to be bigger than the first, and take a bit longer, but I'm not going to make it impossibly hard. It seems we're going to have 2 wizards going in, which could be interesting. You'll probably need at least 1 henchman just to offer that little bit of extra hand-to-hand protection.
Re: Advanced Hero Quest: Quest I: The Halfling Cook
I could maybe re-roll a new melee char? I feel like I've seen the wizard class now so I don't mind letting Paulox ride off into the sunset with Terence.Maturin wrote: ↑Thu Aug 23, 2018 9:04 pmJust need to iron out a few more details guys, I'll probably get another thread going for the 2nd quest on Saturday.
This quest is going to be bigger than the first, and take a bit longer, but I'm not going to make it impossibly hard. It seems we're going to have 2 wizards going in, which could be interesting. You'll probably need at least 1 henchman just to offer that little bit of extra hand-to-hand protection.
Oh, also, I'm not really going to be around on Saturday as we're going to my dad's for the day. I'll be on later in the evening though probably.
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