Currently Playing
Re: Currently Playing
And now I've moved on to:
Kena: Bridge of Spirits
If this isn't the most beautiful game I've ever clapped eyes on. Even if the parry system is difficult to master.
Kena: Bridge of Spirits
If this isn't the most beautiful game I've ever clapped eyes on. Even if the parry system is difficult to master.
Re: Currently Playing
I finally finished Death Stranding.
Oh boy, what a game. I was left a little disappointed about two thirds in when a climactic boss battle and subsequent exposition amounted to very little, but the end of the game does make up for it, even if the final explanation leans slightly into convoluted territory. Ultimately it strikes a very somber tone and whilst there is a fairly epic boss fight at the very end of the main gameplay sequence, the ending goes on for another two or three hours afterwards and hammers home the theme that this isn't really a typical video game about fighting the next big baddie; it's about forming bonds and connections.
It isn't perfect, but it is truly ambitious in the way it tries to create a cohesive experience weaving the narrative and theme into what is essentially a fairly rudimentary game loop of managing your encumbrance whilst traversing difficult terrain. Thankfully I find the parcel delivery aspect and the general chilled out vibe of hoofing it across country with boxes stacked high to be a really entertaining experience. This isn't Assassin's Creed where you can just hold a button and race up a mountain. In Death Stranding the mountain itself is your enemy, and you have to consider how you will carry your cargo up and what extra tools you may bring with you like ladders and ropes.
I think maybe it is guilty of having slightly too many characters which it never spends quite enough time with, there are fairly major elements of the plot which are delivered via simple radio message, or sometimes a big deal is made out of something in a cutscene only for a character to hand wave it away a short time later. But overall I would say it is still more cohesive than the bloated monster that the Metal Gear franchise turned into.
Oh boy, what a game. I was left a little disappointed about two thirds in when a climactic boss battle and subsequent exposition amounted to very little, but the end of the game does make up for it, even if the final explanation leans slightly into convoluted territory. Ultimately it strikes a very somber tone and whilst there is a fairly epic boss fight at the very end of the main gameplay sequence, the ending goes on for another two or three hours afterwards and hammers home the theme that this isn't really a typical video game about fighting the next big baddie; it's about forming bonds and connections.
It isn't perfect, but it is truly ambitious in the way it tries to create a cohesive experience weaving the narrative and theme into what is essentially a fairly rudimentary game loop of managing your encumbrance whilst traversing difficult terrain. Thankfully I find the parcel delivery aspect and the general chilled out vibe of hoofing it across country with boxes stacked high to be a really entertaining experience. This isn't Assassin's Creed where you can just hold a button and race up a mountain. In Death Stranding the mountain itself is your enemy, and you have to consider how you will carry your cargo up and what extra tools you may bring with you like ladders and ropes.
I think maybe it is guilty of having slightly too many characters which it never spends quite enough time with, there are fairly major elements of the plot which are delivered via simple radio message, or sometimes a big deal is made out of something in a cutscene only for a character to hand wave it away a short time later. But overall I would say it is still more cohesive than the bloated monster that the Metal Gear franchise turned into.
- ManBearSquid
- Posts: 251
- Joined: Sun Aug 19, 2018 5:46 pm
Re: Currently Playing
I've been rather enjoying The Evil Within 2, it's much more consistent than the first one. Not perfect, but good horror fun.
I've also been loving Dying Light, so much better than Dead Island, which I did also enjoy, awful story aside.
I've also been loving Dying Light, so much better than Dead Island, which I did also enjoy, awful story aside.
Re: Currently Playing
Baba Is You
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!!
This game is so good. I shouldn’t have waited this long to play it.
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!
I’m so smart!
I’m so stupid!!
This game is so good. I shouldn’t have waited this long to play it.
A man who could tell more truth and eat fewer pies.
- Abs_McBain
- Posts: 133
- Joined: Thu Aug 16, 2018 3:59 pm
- Location: baguette
Re: Currently Playing
I know, right?!
I've started playing it too, and discovering things like "ah I can also treat the words as blocks" and "gah! I should be thinking vertically" is just amazings.
I've started playing it too, and discovering things like "ah I can also treat the words as blocks" and "gah! I should be thinking vertically" is just amazings.
- Animalmother
- Local
- Posts: 2939
- Joined: Fri Aug 10, 2018 3:44 pm
Re: Currently Playing
The Riftbreaker
A new RTS style game where you control a mech, build a base to gather resources and fight off alien swarms. It looks great for a start, nicely detailed environments to stomp through and inevitably destroy with saw blades, flamethrowers and rocket launchers etc, great explosion and fire effects.
The game itself just didn't gel with me, too much busy work and trying to fend off swarm attacks while the UI is constantly telling you to do different tasks but not explaining how very clearly. It didn't help either that playing an RTS on a controller sucks balls, for me at least. I've seen it get rave reviews but I've already uninstalled. It's definitely something I'd like to come back to again as it does seem like a genuinely good game.
A new RTS style game where you control a mech, build a base to gather resources and fight off alien swarms. It looks great for a start, nicely detailed environments to stomp through and inevitably destroy with saw blades, flamethrowers and rocket launchers etc, great explosion and fire effects.
The game itself just didn't gel with me, too much busy work and trying to fend off swarm attacks while the UI is constantly telling you to do different tasks but not explaining how very clearly. It didn't help either that playing an RTS on a controller sucks balls, for me at least. I've seen it get rave reviews but I've already uninstalled. It's definitely something I'd like to come back to again as it does seem like a genuinely good game.
Re: Currently Playing
Yeah I really liked the look of this, but the actual game not so much. I have looked at some others that I think are similar - Factorio for example - but I know I haven't the mechanical mind to click all the parts together or the patience to keep fixing it when it breaks.Animalmother wrote: ↑Wed Oct 20, 2021 3:34 pmThe Riftbreaker
A new RTS style game where you control a mech, build a base to gather resources and fight off alien swarms. It looks great for a start, nicely detailed environments to stomp through and inevitably destroy with saw blades, flamethrowers and rocket launchers etc, great explosion and fire effects.
The game itself just didn't gel with me, too much busy work and trying to fend off swarm attacks while the UI is constantly telling you to do different tasks but not explaining how very clearly. It didn't help either that playing an RTS on a controller sucks balls, for me at least. I've seen it get rave reviews but I've already uninstalled. It's definitely something I'd like to come back to again as it does seem like a genuinely good game.
08/10/2003 - 17/08/2018RCHD wrote:Snowy is my favourite. He's a metal God.
10501
Re: Currently Playing
Have you tried Opus Magnum? It’s the same satisfaction hit of building a working production line mechanism but without the massive scale micro managing. Its single board levels where your tasked with building a machine to create a certain molecule. Its fantastic. It has the Baba is you thing of making you feel dumb and smart.Snowy wrote: ↑Thu Oct 21, 2021 3:05 pm
Yeah I really liked the look of this, but the actual game not so much. I have looked at some others that I think are similar - Factorio for example - but I know I haven't the mechanical mind to click all the parts together or the patience to keep fixing it when it breaks.
A man who could tell more truth and eat fewer pies.
Re: Currently Playing
I haven't - will have a look
08/10/2003 - 17/08/2018RCHD wrote:Snowy is my favourite. He's a metal God.
10501
Re: Currently Playing
FarCry Primal.
Sabretooth tigers can go fuck themselves.
Sabretooth tigers can go fuck themselves.
Re: Currently Playing
I spent so much time in hunter mode that the world was always just grey and yellow.
-- To be completed at some point --
Re: Currently Playing
They get easier....
˙ƃuıʇıɹʍ ʎuıʇ ʎllɐǝɹ uʍop ǝpısdnEverything on the internet is 100% true.
– Abraham Lincoln
Re: Currently Playing
Inscryption
This is brilliant. A cross between Slay the Spire and Hand of Fate by the creator of Pony Island - with all the trippy weirdness that entails.
First of all, he's made a cracking card game in its own right, where you progress along a path, collecting, upgrading and doing various other things to your deck of cards (some of which speak to you), and at any time you can get up from the table and roam around the cabin the game is taking place in, which is a bit like a mini escape room where you can find hidden things to aid in your quest to beat the mysterious and creepy game master.
When you lose you're killed, after being asked to create your bespoke 'death card', which you can later collect and use to try to beat the four bosses. And you probably will lose a fair bit, to begin with.
But then, when you've beaten those bosses the game becomes something else entirely, and weirdness ensues.
I'm in the third act at the moment, and the game has become something else yet again. It's great, if you enjoyed any of the games this is based on buy it.
This is brilliant. A cross between Slay the Spire and Hand of Fate by the creator of Pony Island - with all the trippy weirdness that entails.
First of all, he's made a cracking card game in its own right, where you progress along a path, collecting, upgrading and doing various other things to your deck of cards (some of which speak to you), and at any time you can get up from the table and roam around the cabin the game is taking place in, which is a bit like a mini escape room where you can find hidden things to aid in your quest to beat the mysterious and creepy game master.
When you lose you're killed, after being asked to create your bespoke 'death card', which you can later collect and use to try to beat the four bosses. And you probably will lose a fair bit, to begin with.
But then, when you've beaten those bosses the game becomes something else entirely, and weirdness ensues.
I'm in the third act at the moment, and the game has become something else yet again. It's great, if you enjoyed any of the games this is based on buy it.
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured
- DjchunKfunK
- Bar Staff
- Posts: 2199
- Joined: Thu Aug 09, 2018 9:02 am
Re: Currently Playing
Yeah it's a really enjoyable game, I have a few issues with the card game itself, mostly around how you can lose because you failed to draw well over the first few turns, but the same can be said for almost any card game. I really like the FMV stuff, it's very dumb which is the best way to do FMV.Sly Boots wrote: ↑Mon Oct 25, 2021 5:28 pmInscryption
This is brilliant. A cross between Slay the Spire and Hand of Fate by the creator of Pony Island - with all the trippy weirdness that entails.
First of all, he's made a cracking card game in its own right, where you progress along a path, collecting, upgrading and doing various other things to your deck of cards (some of which speak to you), and at any time you can get up from the table and roam around the cabin the game is taking place in, which is a bit like a mini escape room where you can find hidden things to aid in your quest to beat the mysterious and creepy game master.
When you lose you're killed, after being asked to create your bespoke 'death card', which you can later collect and use to try to beat the four bosses. And you probably will lose a fair bit, to begin with.
But then, when you've beaten those bosses the game becomes something else entirely, and weirdness ensues.
I'm in the third act at the moment, and the game has become something else yet again. It's great, if you enjoyed any of the games this is based on buy it.