Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed

Exciting adventures IRL.
User avatar
Maturin
Posts: 1580
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 7:45 pm

Mantis wrote:
Fri Aug 31, 2018 7:45 pm
I will go next. I will move 3 tiles east and move into Sly's former spot and then two more north. Then I'll shoot an arrow at the wounded champion.
I'm afraid you can't move and fire a bow.

User avatar
Mantis
Landlord
Posts: 3527
Joined: Wed Aug 08, 2018 5:39 pm
Location: The Grid

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Fri Aug 31, 2018 7:46 pm

In which case, just three east and I'll smack him in the face.

Roll(1d12)+0:
9,+0
Total:9

User avatar
Maturin
Posts: 1580
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 7:46 pm

Cool, that's a hit. Please roll 3 x D12.

User avatar
Mantis
Landlord
Posts: 3527
Joined: Wed Aug 08, 2018 5:39 pm
Location: The Grid

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Fri Aug 31, 2018 7:46 pm

Roll(3d12)+0:
1,3,12,+0
Total:16

User avatar
Tichinde
Posts: 354
Joined: Thu Aug 09, 2018 11:28 pm

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Fri Aug 31, 2018 7:46 pm

Ta, sorted, I have my plan if Bellis can pull this off.
"Religion, shit it" - Stephen Fry

User avatar
Maturin
Posts: 1580
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 7:47 pm

You score a critical wound, but no need to reroll. The one hit kills the Champion!

So we have Angron left...

User avatar
Tichinde
Posts: 354
Joined: Thu Aug 09, 2018 11:28 pm

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Fri Aug 31, 2018 7:49 pm

Move me three right, one down, 5 right.
Puts me in the corner of their room where I can slap them both.

Torch them.
Roll(5d12)+0:
10,12,10,5,6,+0
Total:43
"Religion, shit it" - Stephen Fry

User avatar
Maturin
Posts: 1580
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 7:52 pm

Okay... first of all. Legs is standing on the square to the left of the doorway. So the furthest right you'd be able to get with your 9 speed is the square below Bellis.

Also, it's 2 sets of 5 x D12 I need. And since we go from left to right, that's the Skeleton's. So please roll another 5 x D12 for the Mummy.

User avatar
Tichinde
Posts: 354
Joined: Thu Aug 09, 2018 11:28 pm

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Fri Aug 31, 2018 7:53 pm

Sorry, getting carried away, it's all a bit tense :)

Roll(5d12)+0:
9,6,8,7,3,+0
Total:33
"Religion, shit it" - Stephen Fry

User avatar
Sly Boots
Bar Staff
Posts: 6469
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Sly Boots » Fri Aug 31, 2018 7:54 pm

I'd have moved somewhere else if I'd known Bellis would leave his spot as my meatshield... -_-

User avatar
Mantis
Landlord
Posts: 3527
Joined: Wed Aug 08, 2018 5:39 pm
Location: The Grid

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Mantis » Fri Aug 31, 2018 7:55 pm

Sly Boots wrote:
Fri Aug 31, 2018 7:54 pm
I'd have moved somewhere else if I'd known Bellis would leave his spot as my meatshield... -_-
Shouldn't have run away from a fight, should you. Bellis only charges into battle. -_-

User avatar
Tichinde
Posts: 354
Joined: Thu Aug 09, 2018 11:28 pm

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Fri Aug 31, 2018 7:56 pm

Mantis wrote:
Fri Aug 31, 2018 7:55 pm
Sly Boots wrote:
Fri Aug 31, 2018 7:54 pm
I'd have moved somewhere else if I'd known Bellis would leave his spot as my meatshield... -_-
Shouldn't have run away from a fight, should you. Bellis only charges into battle. -_-
Who do you think you are? Gamrolin?
You'll be hugging chests next and dying.
"Religion, shit it" - Stephen Fry

User avatar
Maturin
Posts: 1580
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 7:56 pm

Great, so the Skeleton burns to ashes! The Mummy receives 2 damage, leaving 2 wounds!...

Spoiler
Image
Dragomir's turn...

User avatar
Maturin
Posts: 1580
Joined: Fri Aug 10, 2018 8:48 am

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Maturin » Fri Aug 31, 2018 8:01 pm

Dragomir moves to the left of Angron, attacking with his claws. He rolls an 8, which is a hit.

Roll(4d12)+0:
8,9,1,3,+0
Total:21

He deals 2 damage, taking Angron down to 3 wounds and Angron is now diseased!! (This will have no effect now, but you will need to visit a healer between expeditions)

User avatar
Tichinde
Posts: 354
Joined: Thu Aug 09, 2018 11:28 pm

Re: Advanced Heroquest: Quest II: The Tomb of Dragomir

Post by Tichinde » Fri Aug 31, 2018 8:02 pm

I was already down to 2 wounds, I am fate pointing the shit out of that hit....
"Religion, shit it" - Stephen Fry

Post Reply