I like Freespace but I think if you were to put that out today without any changes there would rightly be a lot of complaints about the repetitive nature of the quests and things you do.Solitaire wrote: ↑Sat Sep 16, 2023 4:28 pmThe thing is, Freespace made a cracking space game that wasn't the least bit boring, full of stuff to do, and honestly needs a line-by-line reboot into a next-gen gaming engine. I know it wasn't a galaxy full of stars, and no "planetary exploration," but still Bethesda could have taken a few tips from one of the best space trader/shooters ever.
With regards to taking tips from Freespace I think that depends on the type of game you are trying to make. Freespace is a space shooter whilst Starfield is an RPG with some space shooting in it, I think they are ultimately different games and Bethesda chose to focus on the RPG side over the space shooting side.