The impression I got was that it was only temporarily dead, and they're going to keep at it.
Sony haven't made any commitments either way. I wouldn't be surprised to see it return with a free to play model but I also wouldn't be surprised if we never saw it again.
Yeah, there was a decent PCG article this morning giving real-life examples of the different options Sony now has, with the Amazon shooter I've forgotton the name of but which is easy to confuse/conflate with Concord as the most likely one: being taken offline 'temporarily' and just quietly never reappearing.
It strikes me as a game that was miscalculated at every level, from conception to release:
- Overcrowded genre
- Poundshop Guardians of the Galaxy characters
- Uninspiring gameplay
- Trailer with failed attempts at humour
- Poorly marketed before release
- Wrong sales model / price point
Going F2P would grab a few more people, no doubt, but the core of the game doesn't appear to be worth salvaging.
Weird one this, the entire management and 20-odd staff of publisher Annapurna Interactive quit at once after discussions with the owner, effectively shuttering them immediately:
A spokesperson of the company told Bloomberg that the video game publisher's president Nathan Gary had been negotiating with Annapurna Pictures' founder Megan Ellison regarding a spinoff to make Annapurna Interactive into a different identity. The parties explored the possibility, but the discussion went south. Gary and other executives of the publisher resigned and walked out. Other members of the team followed them and walked out too.
A spokesperson of the company told Bloomberg that the video game publisher's president Nathan Gary had been negotiating with Annapurna Pictures' founder Megan Ellison regarding a spinoff to make Annapurna Interactive into a different identity. The parties explored the possibility, but the discussion went south. Gary and other executives of the publisher resigned and walked out. Other members of the team followed them and walked out too.
Not much info really
I've read a few suggestions that Ellison may be awful to work with/for, which could explain why they wanted to break from her parent company and why they all quit when she refused
Not much info but it's a return to modern day, 64 players and specialists have been dropped. Wouldn't hold my breath on it being up to scratch on launch as every other one has been a shit show.
https://gameranx.com/updates/id/509495/ ... o-ubisoft/
Apparently the punk rock mosh pit isn't doing too well. We could have gotten a follow up the Ghost Recon Wildlands and Breakpoint by now instead of pissing about with a failed battle royale and mediocre arena shooter.
Ehh, it's easy to see headlines and assume that the publisher isn't making any money from it, but we don't really know if that's the case. For all we know they've already made more than they would have done from a new Breakpoint (which, let's not forget, was a real flop at launch and probably didn't earn anywhere near as much as was expected, which would affect their decision making). I don't think we tend to get a lot of data for individual game microtransaction sales, but we know the market's there because of how much the top-end earners have taken (Activision-Blizzard pulled in one and a half billion dollars in microtransactions in one quarter last year). I suspect these things are relatively cheap to make and probably earn enough to warrant their release, excluding the obvious flops like Concord.
It's a good fun free CoD clone. As someone who enjoys the CoD style from time to time but not enough to buy CoD its ideal. It's not on Steam though which is so bloody stupid and is surely one of the reasons for it underperforming.
A man who could tell more truth and eat fewer pies.
There was another article (or maybe video) where it said the game had 2 million players in the first week and that's dropped to low thousands now on all platforms. Bad net code and a bit of a sweat lord fest has driven off most players. I'd like to see it succeed, Ubi can fix a game if they give it the effort.
It's a stunning looking game, isn't it (assuming that's not unrepresentative, but having seen the original I have no reason to suspect that). I remember having the same reaction to the original's debut trailer, most sequels don't tend to get that same reaction. It's just a shame that it appears to be, for the time being at least, a PS5 exclusive.