Scene VII: The Scorned Path (Scum on the Trail)

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Animalmother
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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Animalmother » Thu Jun 26, 2025 9:54 am

Image

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Thu Jun 26, 2025 9:56 am

:lol:

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Mantis
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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Mantis » Thu Jun 26, 2025 1:46 pm

17-2

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Thu Jun 26, 2025 1:48 pm

Doc and Stacob...please roll a GRIT test.

Doc, you get to roll 2d20.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Thu Jun 26, 2025 1:52 pm

16 and 7, so 17 total.

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Wrathbone » Thu Jun 26, 2025 2:11 pm

6 + 2 = 8

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Thu Jun 26, 2025 2:25 pm

The gang search around for water. Each of them finds some source or another...but Cadaver Kid's water is poisoned!

CK doesn't feel so good, and won't heal from resting, until he's been cured.


Doc's water is poisoned too, but he doesn't notice. ¬_¬
Last edited by Stormbringer on Thu Jun 26, 2025 2:27 pm, edited 1 time in total.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Sly Boots
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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Thu Jun 26, 2025 2:27 pm

"Here, Kid, this'll perk you back up," Doc says, handing CK his bottle of anti-poison.

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Thu Jun 26, 2025 2:32 pm

Doc will scoop up some of the 'water' he found, with a nip of opium, into one of his empty bottles, and is curous to see the results...

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Thu Jun 26, 2025 2:34 pm

Roll me 2d20, Doc.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Sly Boots
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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Thu Jun 26, 2025 2:35 pm

18 and 11

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Thu Jun 26, 2025 2:38 pm

Now roll me a d12 to see what you mix up...
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Sly Boots
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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Thu Jun 26, 2025 2:38 pm

Stormbringer wrote:
Thu Jun 26, 2025 2:38 pm
Now roll me a d12 to see what you mix up...
9!

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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Thu Jun 26, 2025 2:40 pm

Strangely, you've made another concoction of Liquid Gold! However drinks this will get +2 to their next Luck roll.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Sly Boots
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Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Thu Jun 26, 2025 2:46 pm

So what does luck chiefly govern in-game? Is it to avoid taking damage eg in a firefight? I've noticed we often have to roll for Grit in combat, but perhaps that's only for melee?

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