Scene VII: The Scorned Path (Scum on the Trail)

For Role Playing Shenanigans
User avatar
Sly Boots
Bar Staff
Posts: 7568
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Tue Jul 01, 2025 7:31 am

Wrathbone wrote:
Tue Jul 01, 2025 7:30 am
Sly Boots wrote:
Tue Jul 01, 2025 7:11 am
Doc is now wanted dead or alive for $1380 :lol:
'For chronic pique'
:lol:

User avatar
Stormbringer
Rad Dad
Posts: 3092
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Tue Jul 01, 2025 8:01 am

Sly Boots wrote:
Tue Jul 01, 2025 7:11 am
Does she have any identifying marks, tattoos or articles of jewellery?
Not really...but you could bundle up her head in her clothing, like a bag? Keep in mind you're also riding the horse she stole, so returning that may be another good sign?

Looks like Scrancher and CK have found more poison-water. Each of you make a GRIT test, please!
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Mantis
Landlord
Posts: 3851
Joined: Wed Aug 08, 2018 5:39 pm
Location: The Grid

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Mantis » Tue Jul 01, 2025 8:15 am

10+2

User avatar
Stormbringer
Rad Dad
Posts: 3092
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Tue Jul 01, 2025 8:17 am

Scrancher's okay; I guess your guts are somewhat used to it by now...
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Sly Boots
Bar Staff
Posts: 7568
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Tue Jul 01, 2025 8:29 am

When no-one else is looking Doc will bottle up some of the vomit and poisoned water to make a miraculous new concoction...

User avatar
Stormbringer
Rad Dad
Posts: 3092
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Tue Jul 01, 2025 8:29 am

Roll a Wits test for me on 2d20, Doc!
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Wrathbone
Local
Posts: 4862
Joined: Fri Aug 10, 2018 6:08 am

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Wrathbone » Tue Jul 01, 2025 8:50 am

GRIT: 7 - 1 = 6

I’ll use my ace to re-roll: …and it’s another nat 20! :o

User avatar
Stormbringer
Rad Dad
Posts: 3092
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Tue Jul 01, 2025 8:58 am

I don't have it on record that CK has an Ace. Last time you rolled a d20 I gave you a new skill instead of an Ace...

BUT, I will let ya get away with it this time!

This time I am giving you another skill, the same skill Doc has:

Faker's Fortitude
Whenever you drink alcohol, or poison, you test Grit on 2d20, or suffer the negative effects.
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Sly Boots
Bar Staff
Posts: 7568
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Tue Jul 01, 2025 9:05 am

Stormbringer wrote:
Tue Jul 01, 2025 8:29 am
Roll a Wits test for me on 2d20, Doc!
A 13 (-1 so 12 total) and a... 1 8-[

User avatar
Wrathbone
Local
Posts: 4862
Joined: Fri Aug 10, 2018 6:08 am

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Wrathbone » Tue Jul 01, 2025 9:11 am

Stormbringer wrote:
Tue Jul 01, 2025 8:58 am
I don't have it on record that CK has an Ace. Last time you rolled a d20 I gave you a new skill instead of an Ace...
I thought you got an Ace every time you rolled a natural 20 (which I did a couple of pages back)?

User avatar
Sly Boots
Bar Staff
Posts: 7568
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Tue Jul 01, 2025 9:17 am

Wrathbone wrote:
Tue Jul 01, 2025 9:11 am
Stormbringer wrote:
Tue Jul 01, 2025 8:58 am
I don't have it on record that CK has an Ace. Last time you rolled a d20 I gave you a new skill instead of an Ace...
I thought you got an Ace every time you rolled a natural 20 (which I did a couple of pages back)?
I think Doug has started to mix it up a bit by sometimes giving us new skills instead.

User avatar
Stormbringer
Rad Dad
Posts: 3092
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Tue Jul 01, 2025 9:27 am

Yeah, when you roll a nat. 20 you either get a new Skill (based on what you were testing for) or an Ace.

At first I decided I would only hand out Aces but I've figured that some survival skills may prove necessary in this harsh environment!

Doc, you've made somethin'...roll me a d12 to see what!
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Sly Boots
Bar Staff
Posts: 7568
Joined: Thu Aug 09, 2018 8:34 am
Location: Hampshire
Contact:

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Sly Boots » Tue Jul 01, 2025 9:29 am

Stormbringer wrote:
Tue Jul 01, 2025 9:27 am
Yeah, when you roll a nat. 20 you either get a new Skill (based on what you were testing for) or an Ace.

At first I decided I would only hand out Aces but I've figured that some survival skills may prove necessary in this harsh environment!

Doc, you've made somethin'...roll me a d12 to see what!
7!

User avatar
Stormbringer
Rad Dad
Posts: 3092
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Tue Jul 01, 2025 9:34 am

By mixing vomit with poisoned water you've made yourself a bottle of Cactus Juice!

It settles your stomach, giving you -2 on the roll requirement for whatever your next test is.
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

User avatar
Stormbringer
Rad Dad
Posts: 3092
Joined: Fri Aug 10, 2018 9:57 am
Location: Hyperborea

Re: Scene VII: The Scorned Path (Scum on the Trail)

Post by Stormbringer » Tue Jul 01, 2025 9:48 am

Now we've got the search for water sorted out, let's see what random event this day brings...

Someone roll me a d100!
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."

— Robert E. Howard, The Gates of Bal-Sagoth

Post Reply