Post
by Raid » Sun Apr 07, 2019 12:37 pm
Right, just general excitement. I thought something had been revealed that wasn't showing in those now dead links.
Yeah, the Index is looking like a solid improvement over the original Rift, making general improvements without taking anything away (I'm looking at you, Rift S' lack of your predecessor's excellent earphones). The controllers look great based on the prototypes, though I hope they have an analogue stick rather than the touchpads of the Vive. I also really don't like the original Rift's tracking system, as if you knock the cameras even slightly you have to redefine your play area and reset your viewpoint, making them unsuitable for desk use (and the need to connect them to your PC means it's difficult to place them anywhere else). The system overhead of the tracking cameras is quite high too, on many systems requiring additional USB cards, or in my case, the cameras frequently disconnecting at random during gameplay.