Hero Player Phase.
Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
EXPLORATION TURN:
Hero Player Phase.
Hero Player Phase.
Spoiler
The dungeon awaits you...Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Cool. Now that we're successfully blooded, perhaps we should gather to decide on our next action.
My personal thought is that we should explore this level more fully before venturing further down.
Assuming that is what we do, then I'm happy for the front-liners Bellis and Gamrolin to move first and get their positioning sorted with their henchmen as best as possible, before myself and Angron move thereafter.
My personal thought is that we should explore this level more fully before venturing further down.
Assuming that is what we do, then I'm happy for the front-liners Bellis and Gamrolin to move first and get their positioning sorted with their henchmen as best as possible, before myself and Angron move thereafter.
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
I forgot to add; there is a little rule hidden away which states the 'slayer may choose to step into the square occupied by the dead enemy' in hand to hand combat if they deal the killing blow. I believe it's additional to any other movement.
It would have to be vertically or horizontally, but it's something you could consider depending on the situation.
It would have to be vertically or horizontally, but it's something you could consider depending on the situation.
Last edited by Maturin on Mon Aug 27, 2018 11:59 am, edited 1 time in total.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Agreed, let's head east.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
If Gamrolin and his hechman move first it will clear the way for my chap to catch up. I'll go directly east to the very end of the corridor as that'll be a full 12 steps for me.
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Okay, my henchman moves 12 paces east. I move 1 pace south, then 11 east.
Between tedium and fright
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Such is the song of the nether world
The hissing of rats
And the jarring chants of angels
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
As we're going to end up a bit scattered, once those four have repositioned if you could just updated the map Maturin that would be great, so I can say where myself and Angron end up.
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Sure, here's where you are so far:
Spoiler
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
(Bellis, let me know if you want your henchman 1 space down, I just plonked him there for now)
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Nah, he's fine where he is. I'll bring him alongside me when the next inevitable reveal shows that both rooms have enemies in and we get surprise attacked.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
If he stays in that position, it means I can come up right behind Gamrolin, and Angron can pitch up just behind the henchman.
And ready for the next phase
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Nice. Let us see what's around the corner...
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
EXPLORATION PHASE
Long passage ways either way but no rooms as of yet!
DUNGEON MASTER PHASE
Roll(1d12)+0:
1,+0
Total:1
I pull a counter from the pot, to use later at my choosing!
Long passage ways either way but no rooms as of yet!
Spoiler
DUNGEON MASTER PHASE
Roll(1d12)+0:
1,+0
Total:1
I pull a counter from the pot, to use later at my choosing!
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
HERO PLAYER PHASE
Please state your intentions.
Please state your intentions.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Um... :/
Purely on the basis that we can see around the next corner in one turn as opposed to two, I vote we head south.
Edit:
If that motion is seconded then I propose the turn order is Gamrolin (+1), Bellis (+1), myself, Angron.
Purely on the basis that we can see around the next corner in one turn as opposed to two, I vote we head south.
Edit:
If that motion is seconded then I propose the turn order is Gamrolin (+1), Bellis (+1), myself, Angron.
I have a Youtube channel now! https://www.youtube.com/channel/UC6kVsr ... Q/featured