Advanced Heroquest: Quest II: The Tomb of Dragomir - Completed
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Perhaps Angron could move back out of my way and then throw a dagger for his turn? I need to get up close to smashy smash.
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
You reversed my first 3 damage fireball (which I read as I took it but I guess you mean it just didn't happen??)
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Yeah, it didn't hit you mate. I'd save your fate point and use a heal spell instead after combat, maybe. We got this clown.
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Cool, still on 5 HP then, hop me away for a dagger throw please.
Roll(1d12)+0:
6,+0
Total:6
Roll(1d12)+0:
6,+0
Total:6
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Angron just misses with his dagger throw!
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
I'm getting confused -_-
Did Angron use his fate point or not?
Did Angron use his fate point or not?
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Finish him lads.....
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Yes fate point used. disease sounds bad
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Let Bellis have first swing, I'll follow up if the mummy is still standing.
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Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Cool, if Bellis wants step down and attack, please roll a D12.
remember, you can use fate points to turn misses into hits....(something Gamrolin foolishly did, but might make sense here)
remember, you can use fate points to turn misses into hits....(something Gamrolin foolishly did, but might make sense here)
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
No fire, no daggers.
Don't die, heals available
Don't die, heals available
"Religion, shit it" - Stephen Fry
Re: Advanced Heroquest: Quest II: The Tomb of Dragomir
Bellis doesn't miss.
Roll(1d12)+0:
9,+0
Total:9
NOTES
-------------------------
This field records your latest roll at its top.
Modified results that would produce a number less than one display as one.
Roll(1d12)+0:
9,+0
Total:9
NOTES
-------------------------
This field records your latest roll at its top.
Modified results that would produce a number less than one display as one.