Scene II: Horsehead Ranch

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Mantis
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Mantis » Wed Jun 04, 2025 6:02 am

Stormbringer wrote:
Tue Jun 03, 2025 11:22 pm
Stormbringer wrote:
Tue Jun 03, 2025 10:45 pm
Mantis wrote:
Tue Jun 03, 2025 10:40 pm
Actually, I will buy another coat to reduce damage and leave it at that.
Okay. I've also had you sell Roach's bed-roll and blanket and I've added up the numbers properly.

After buying the coat, you're now at 12 silver remaining.
Sure you don't want some more rifle ammo or something?
Alright you've twisted my arm, I'll get two more rifle refills.

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Wed Jun 04, 2025 6:13 am

Animalmother wrote:
Tue Jun 03, 2025 11:23 pm
3 1 4..that seems like a silly amount of cash for a statue
It is a MAGICAL STATUE!

It moves when nobody is looking! Such a rare object will sell for a silly amount of cash at an auction-house!

Might you be interested in spending that silly amount of cash on one of the premium weapons? Trade in your horse for a bicycle?
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Wed Jun 04, 2025 6:16 am

On that note, Cadaver Kid, you can also sell your flute at auction for d666 if you like; it also is magical.

It summons wild beasts into the vicinity who will attack you and anyone else (that's why those coyenas showed up after you blew on it).
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Wrathbone
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Wrathbone » Wed Jun 04, 2025 6:54 am

After presumably several unfortunate incidents with wild beasts materialising and terrorising the townfolk, I'll reluctantly sell it. :(

536! Which puts me to a total of 856 silver. Time for a spending spree.

I'll start by part-exchanging my stolen nag for a race horse (can I knock the price down from 160 to 159 in the exchange?).

Then I'll buy the Slackarms Clam-Trap Model Revolver with shell receiver (d6*) - 400s [can fire shotgun shells for +d4 damage], along with some pistol slugs (5s) and 3 slots of shotgun shells (15s). If anyone wants my spare old revolver, help yourself.

Finally I'll buy a box of 6 grenades for 120s, and I'll top up my cigarettes and matches for 2s.

That's a total of 701s, leaving me with 155s.

If anyone needs any other sundries, I'll happily oblige.

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Wrathbone
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Wrathbone » Wed Jun 04, 2025 6:57 am

Also, remind me how much we can carry and what we can store in saddle bags, as I suspect I'm going to have to do some rearranging.

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Wed Jun 04, 2025 7:26 am

Carrying is as follows:

Back (longer firearms, coats, etc.): 3 items
Belt (pistols, canteens, etc.): 3 items
Pockets (loose change, ammo etc.) 10 items
Saddlebags: 10 items (any size) if riding the horse, or 20 items if not riding

By the way, those grenades are exclusively for the "Duke of Death" grenade launcher, not hand-grenades.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Wrathbone
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Wrathbone » Wed Jun 04, 2025 7:34 am

Ahh, right - in that case I won't buy the grenades. I'll buy a stick of dynamite instead for 12s, along with a heavy coat for 10s, which I believe leaves me with 253s.

I'll arrange my inventory as follows:

Belt:
Revolver (d6*)
Slackarms Revolver (d6* + d4)
Canteen of water

Pockets:
List of 55 wanted outlaws (folded)
Cigarettes (x20)
Matches (x20)
Lockpicks
320 silver
Revolver ammo (3 slots)
Shotgun ammo (3 slots)
Bottle of Laudanum (d4 health gain; become Drunk if not fully healed) [4 doses]
Handcuffs
Stick of dynamite

Saddlebags:
Tin of 7 biscuits
Knife (d4*)


EDIT - Actually I'll also buy two doses of Healthful bitters for 12s and put them in my saddlebags. 241s remaining.

Also, seeing as how there's no law left in the area, I'm going to quietly start wearing the sheriff's star.

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Wed Jun 04, 2025 7:40 am

To complicate things, each of those ammo slots counts as an item...so you'll need to put some more bits in your saddlebags!
Last edited by Stormbringer on Wed Jun 04, 2025 7:44 am, edited 1 time in total.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Sly Boots
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Sly Boots » Wed Jun 04, 2025 7:42 am

342 on the golden statue, which Doc will keep seeing as everyone got something of value from the safe. Brings me up to 643 silver.

I'll spend the bulk (600s) on a pair of Hexaton heavy revolvers, recouping 30s by selling my existing standard versions.

Remaining 73 silver:

Doctor's bag - 20s (store in saddlebags)
2x dynamite - 24s

Can I buy some empty bottles I can use for mixing my elixirs in? They're not on the list, but does 1s per bottle sound fair? If so, I'll buy 4.

If I've done my maths correctly that leaves me 25s, of which I'll donate 20s to Bluth. "If our last mission was anything to go by, you'll need some proper equipment if'n you're not to follow Roach into the great beyond..."

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Wrathbone
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Wrathbone » Wed Jun 04, 2025 7:44 am

Stormbringer wrote:
Wed Jun 04, 2025 7:40 am
To complicate things, each of those ammo slots counts as an item...so you'll need to put some more bits in your saddlebags, I think!
In that case, I'll go with this:

Belt:
Revolver (d6*)
Slackarms Revolver (d6* + d4)
Canteen of water

Pockets:
List of 55 wanted outlaws (folded)
Cigarettes (x20)
Matches (x20)
Lockpicks
Revolver ammo (2 slots)
Shotgun ammo (2 slots)
Bottle of Laudanum (d4 health gain; become Drunk if not fully healed) [4 doses]
Handcuffs

Saddlebags:
Tin of 7 biscuits
Knife (d4*)
2x Healthful bitters
Stick of dynamite
Revolver ammo (1 slot)
Shotgun ammo (1 slot)
320 silver

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Wed Jun 04, 2025 7:57 am

Sly Boots wrote:
Wed Jun 04, 2025 7:42 am
Can I buy some empty bottles I can use for mixing my elixirs in? They're not on the list, but does 1s per bottle sound fair? If so, I'll buy 4.
Sure thing. Would you mind giving me a load-out pattern like CK has done? ^
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Sly Boots
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Sly Boots » Wed Jun 04, 2025 8:02 am

Stormbringer wrote:
Wed Jun 04, 2025 7:57 am
Sly Boots wrote:
Wed Jun 04, 2025 7:42 am
Can I buy some empty bottles I can use for mixing my elixirs in? They're not on the list, but does 1s per bottle sound fair? If so, I'll buy 4.
Sure thing. Would you mind giving me a load-out pattern like CK has done? ^
Sure:

Belt:
Heavy revolver (d8*)
Heavy revolver (d8*)
Knife (d4*)

Pockets:
Flip lighter
5 silver
Revolver ammo (2 slots)
Cigarettes (20)
Canteen with water
Bottle of laudanum (4 doses)
Bottle of Doc’s Anti-Tox (anti-venom/poison)
Dynamite
Empty bottle

Saddlebags:
Doctor's bag
Revolver ammo (2 slots)
Empty bottles x2
Dynamite
Two-man tent
Bedroll
Blanket

I took the opportunity to decant my laudanum from my canteen to one of the empty bottles (I think I lost a dose in the process, went with the standard 4 doses in a bottle rather than the 5 I had in my canteen), and refilled it with water.

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Wed Jun 04, 2025 8:08 am

Marvellous. Thanks!

Now how about Cumflutter? Are you going to buy some outrageously expensive weaponry with your new fortune?
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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Animalmother
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Animalmother » Wed Jun 04, 2025 8:27 am

Definitely keep my rifle as it seems to be very effective. Will sell my handgun and purchase a Slackarms Revolver plus some ammo. I have room for bitters?

Sorry I've lost track of how much all that costs.

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Stormbringer
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Re: Frontier Scum, Scene II: Horsehead Ranch

Post by Stormbringer » Wed Jun 04, 2025 8:27 am

By the way, Cadaver Kid, are you selling that silver ring you found? $10.
My fire is more than can be made with forests,
My state more base than are the basest valleys;
I wish no evenings more to see, each evening;
Shamed, I hate myself in sight of mountains,
And stop mine ears, lest I grow mad with music.

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