All right, one WITS roll for the balloon/tent project is sufficient. Doc instructs the rest of the Bunch on how to turn a balloon into a portable tent.
Bluth and Stacob have nothing in their saddle-bags, so they volunteer to transport the tent between them (you've been volunteered ¬_¬)
Sly Boots wrote: ↑Mon Jun 23, 2025 9:22 am
I'll use an ace, feels like finding food might be quite important... ¬_¬
That's a 13 on the die, so 12 for Wits.
That's a 4 on the d8, so 7 total.
Oh, you'll find food either way...but passing the test saves you additional trouble.
Roll me a d6 now, to see what game you and Jinx find...
"Kingdoms and empires pass away like mist from the sea; the people shout and triumph and even in the revelry of Belshazzar's feast, the Medes break the gates of Babylon."
— Robert E. Howard, The Gates of Bal-Sagoth