Let's have you shoot just at him with both shots, which will kill him outright.
BLAM! The Loudmouth on the east side of the well goes down under a hail of buckshot.
Let's have you shoot just at him with both shots, which will kill him outright.
It's a 1.
Your shot delivers a mere flesh-wound to your target. And you find your revolver is out of ammo.
Your shot does more damage; the target is visibly shaken but still alive and kickin'.
18 + 3 = 21Stormbringer wrote: ↑Wed May 21, 2025 10:43 pmCadaver Kid, roll Luck (d20+3) to see if you can avoid being hit.
That's fine; you can also make an attack yourself! You're currently in toe-to-toe-hand-to-hand combat with a Loudmouth scumbag! You can try to punch him, kick him, headbutt him, hit him with your gun, shoot him with your gun, or whatever else you can think of.
Uh-oh. 5 + 1 = 6.Stormbringer wrote: ↑Thu May 22, 2025 7:40 amCadaver Kid holsters his empty revolver, pulls the fountain pen from his pocket, leaps over the fence and rushes toward the Loudmouth takin' cover behind the well. A risky move!
First, test SLICK to see if you can pull all that off without being shot at again!
That's d20+1
All right, you weren't fast enough to avoid being shot at again, but his aim was wildly off and you got to him without being hit!Wrathbone wrote: ↑Thu May 22, 2025 7:54 amUh-oh. 5 + 1 = 6.Stormbringer wrote: ↑Thu May 22, 2025 7:40 amCadaver Kid holsters his empty revolver, pulls the fountain pen from his pocket, leaps over the fence and rushes toward the Loudmouth takin' cover behind the well. A risky move!
First, test SLICK to see if you can pull all that off without being shot at again!
That's d20+1
Assuming that means I get shot at, my luck roll is 15 + 3 = 18.